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My Games

Fast Food Frenzy

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A 3D, round-based, survival horde game developed in Unreal Engine 5.3. My roles include: Environment Artist, Level Designer, Texture Artist, Prop Designer, and Technical Artist.

Click the image to view my work, click the link below to access the itch page.

Not Alone

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A 3D puzzle horror game developed in Unity.

My roles include: Environment Artist, Texture Artist, and Technical Artist.

Click the image to view my work, click the link below to access the itch page.

Contact

I'm always looking for new and exciting opportunities.

Let's connect.

  • LinkedIn
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